Interview Artic Interactive Talks Frantic Fugu And The Future Frantic Fugu
The first thing ARTIC wants to know is how I found them. “I looked at your blog,” community manager Amelia Chandra says, “and you don’t cover many indies.” It’s a valid question. In the gaming industry, as in any other, journalists are often more interested in talking to the heavy-hitters than the up-and-comers. For a game studio like ARTIC - a four-person team with one shipped game, Crap Trap, to its name - approaches for interviews don’t come along everyday....